BA (Hons) – Game Art & Design

4-Year Undergraduate Degree | CBCS Curriculum

Design Worlds. Create Characters. Build Games.

The BA (Honours) Game Art and Design is a 4-year undergraduate degree program designed for students who aspire to build careers in the Gaming, Animation, Interactive Media, AR/VR, and Digital Entertainment industries.

This program focuses on game art, character design, environment design, visual storytelling, digital illustration, web technologies, and programming fundamentals, enabling students to create visually compelling and interactive game experiences.

Structured under the Choice Based Credit System (CBCS), the curriculum blends artistic foundations, design thinking, digital tools, and technology, preparing students for both creative and technical roles in the gaming ecosyste

Program Highlights
  • 4-Year Honours Degree in Game Art & Design
  • Strong foundation in Drawing, Colour Theory & Visual Design
  • Training in Character, Environment & Game Asset Design
  • Emphasis on visual storytelling & interaction design
  • Exposure to Web Design, Programming & Game Technologies
  • Hands-on learning through projects & studio practice
  • Portfolio development across all years
  • Career-oriented curriculum aligned with the gaming industry
Duration & Structure
  • Program Duration: 4 Years
  • Total Semesters: 8
  • System: Choice Based Credit System (CBCS)
  • Medium: English
  • Eligibility: Intermediate / 10+2 (any stream)

BA (Honours) – Game Art and Design

(As per CBCS Syllabus)
Year 1 – Art & Design Foundations
Semester I
  • English Communication
  • Drawing
  • Colour Theory
  • Web Design – I
  • Online Courses (SWAYAM / MOOCs)

Focus: Developing fundamental skills in drawing, colour, visual perception, communication, and basic web design.

Year 1 – Art & Design Foundations
Semester II
  • Environmental Science
    Sculpting
  • Drawing and Perspective
  • C Programming Language
  • Online Courses (SWAYAM / MOOCs)
Focus: Understanding 3D forms, perspective, spatial visualization, and introductory programming concepts.
Year 2 – Visual Development & Technical Skills
Semester III
  • Creative Writing for Media
  • Image Editing
  • Web Programming
  • Python Programming Language
  • Online Courses (SWAYAM / MOOCs)
Focus: Visual storytelling, digital image manipulation, scripting basics, and interactive content development.
Year 2 – Visual Development & Technical Skills
Semester IV
  • Advanced Drawing & Perspective
  • Character & Environment Studies
  • Programming Applications
  • Design-Oriented Projects
Focus: Developing strong visual narratives, characters, environments, and technical problem-solving abilities.
Year 3 – Game Art, Interaction & Asset Creation
Semester V
  • Game Art Fundamentals
  • Character Design for Games
  • Environment Design for Games
  • Interactive Design Concepts
  • Mini Project
Focus: Game-specific art creation, asset design, interaction logic, and project-based learning.
Year 3 – Game Art, Interaction & Asset Creation
Semester VI
  • Advanced Game Art
  • UI Design for Games
  • Game Asset Optimization
  • Visual Effects for Interactive Media
Focus: Creating optimized assets for real-time environments and enhancing player experience.
Year 4 – Professional Practice & Portfolio
Semester VII
  • Advanced Game Design Concepts
  • AR/VR & Emerging Media
  • Portfolio Development – I
  • Industry-Oriented Project
Focus: Advanced design thinking, immersive technologies, and professional portfolio building.
Year 4 – Professional Practice & Portfolio
Semester VIII
  • Major Project
  • Portfolio Presentation & Jury
  • Professional Practice / Internship-Oriented Project
Focus: Capstone game art project and a job-ready professional portfolio.

Learning Outcomes

By the end of the program, students will be able to:
  • Create game-ready characters, environments & assets
  • Apply drawing, colour, perspective & sculpting principles
  • Use digital tools for image editing & visual development
  • Understand programming concepts for interactive media
  • Design for games, AR/VR & real-time platforms
  • Build a professional game art portfolio
Graduates of the BA (Hons) Game Art & Design program are equipped for a variety of roles in the gaming and interactive media industries, including:
Gaming Industry Careers
  • Game Artist
  • Character Artist
  • Environment Artist
  • Game Asset Designer
  • UI Artist for Games
Interactive & Emerging Media
  • AR/VR Content Designer
  • Interactive Media Designer
  • Metaverse Asset Creator
Creative & Digital Media
  • Concept Artist
  • Visual Development Artist
  • Digital Illustrator
Freelancing & Entrepreneurship
  • Freelance Game Artist
  • Indie Game Creator
  • Digital Asset Seller
  • Startup Founder in Gaming & XR

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